DGT100

Level 1 Digital Technology

Course Description

Teacher in Charge:

This course requires students to undertake technological practice to create ‘fit for purpose’ digital outcomes, and use a range of tools and enhancements.

As part of this practice, students develop, test and evaluate functional models in order to generate and test their own design ideas and outcomes which can be evaluated against the requirements of the outcome. Students also develop skills to write code in a suitable programming language for a computer program that performs a specified task.

Computer Program - Internal Assessment

This standard involves writing a computer program in a suitable programming language that performs a specific task. The task should be of sufficient rigour to ensure the use of data stored in collections (e.g. lists, array, dictionaries) AND/OR user-defined methods, functions or procedures. Documenting the program with requirement is important. Some code comments and a logical program structure are required at the achieved level. At merit or excellence, the focus is on meaningful commenting and variable naming. Evidence of testing must be provided. For merit and excellence, students must show an organised approach to testing and documenting. 

                                                   
   

Develop a digital technologies outcome - Internal Assessment

This standard expect students to identify the purpose, potential users, requirements and specification of the outcome. students are expected to use appropriate tools and techniques of a digital technologies domain to produce an outcome that addresses the requirement and specification. At the achieved level testing the outcome to ensure basic functionality is must. For Merit and excellence students must use information from trialling the outcome with others to improve its fitness for purpose.

Digital technology outcome could be a website or  develop a electronic outcome that involves the combination of hardware and software using Micro: bit or Arduino or Lego spike prime or build a network.



 


Understanding of usability in human-computer interface - External Assessment

This standard expect student to demonstrate the purpose of human-computer interface, its usability principles and its use in human-computer interfaces. For merit, students are expected to explain how usability principal have been applied in human-computer interface and for excellence, students need to compare the usability of human-computer interfaces and apply usability principles to suggest improvements to human-computer interface usability.


Design a digital technologies outcome - External Assessment

This standard expect students to generate the design ideas for the digital technology outcome that meet the identified requirements of the user. The design ideas may be communicated using a range of methods, for example sketches, mock-ups, models, annotations, descriptions, diagrams or schemas.  


Course Overview

Term 1
Create a flexible and robust computer program involves:
- using conditions and control structures effectively
- using constants, variables, or derived values in place of literals to make the program flexible
- testing and debugging the program to ensure it works on expected, boundary, and invalid cases.

The computer program must:
- store at least two types of data in variables
- take input from a user, sensor, or another external source
- produce output
- use sequence, selection, and iteration control structures
- use data stored in a collection.

Term 2
Develop a digital technologies outcome::
- Students identify the purpose and specifications of the digital outcome.
- the potential users and context
- usability or functionality
- efficiency.
- testing and trialing of the digital media outcome the program
- And document it with comments.

Term 3
Demonstrate understanding of usability in human-computer interfaces
students will examine and evaluate the range of usability of human-computer interface and suggest improvements to human-
computer interface usability.

Term 4
Design a digital technologies outcome.
Students through their design communicates how the completed outcome would look and/or function. The design may be communicated using a range of methods, for example: sketches, mock-ups, models, annotations, descriptions, diagrams, schemas.
Design ideas can relate to aspects of the design, either independently, or in relation to other design ideas. Examples could include visual elements such as colour schemes or layout, functional elements such as interactivity, or technical elements such as data attributes, code structure or component configuration.

Design decisions are deliberate choices made in relation to an aspect of the design. Decisions can be based on a range of inputs, for example: feedback, research, prioritisation of manaakitanga or kaitiakitanga, or consideration of design principles and/or usability principles.

Recommended Prior Learning

Yr.10 Digital Technology course is a requirement. Experience in other Technology courses may be considered.

If you are selecting this subject without the recommended prior learning, your acceptance is subject to HoD approval.

Pathway

Career Pathways

Credit Information

You will be assessed in this course through all or a selection of the standards listed below.

This course is eligible for subject endorsement.

This course is approved for University Entrance.

Total Credits Available: 20 credits.
Externally Assessed Credits: 10 credits.
Internally Assessed Credits: 10 credits.

Assessment
Description
Level
Internal or
External
Credits
L1 Literacy Credits
UE Literacy Credits
Numeracy Credits
A.S. 92004 v2
NZQA Info
Digital Technologies 1.1 - Create a computer program
Level: 1
Internal or External: Internal
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92005 v3
NZQA Info
Digital Technologies 1.2 - Develop a digital technologies outcome
Level: 1
Internal or External: Internal
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92006 v2
NZQA Info
Digital Technologies 1.3 - Demonstrate understanding of usability in human-computer interfaces
Level: 1
Internal or External: External
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
A.S. 92007 v3
NZQA Info
Digital Technologies 1.4 - Design a digital technologies outcome
Level: 1
Internal or External: External
Credits: 5
Level 1 Literacy Credits: 0
University Entrance Literacy Credits: 0
Numeracy Credits: 0
Credit Summary
Total Credits: 20
Total Level 1 Literacy Credits: 0
Total University Entrance Literacy Credits: 0
Total Numeracy Credits: 0

Pathway Possibilities

Mining Engineer, Auditor, Chemist, Electronics Engineer, Automotive Electrician, Meteorologist, Industrial Designer, Engineering Machinist, Glass Processor, Recycler/Dismantler, Animator/Digital Artist, Accounts Officer, Administration Officer, Advertising Specialist, Copywriter, Sales and Marketing Manager, Air Force Airman/Airwoman, Air Force Officer, Product Assembler, Business Analyst, Software Developer, Patternmaker, Building Surveyor, Architect, Architectural Technician, Archivist, Army Officer, Army Soldier, Artist, Film and Video Editor, Medical Physicist, Sound Technician, Tailor/Dressmaker, Biomedical Engineer, Biomedical Technician, Naval Architect, Mechanical Engineer, Film/Television Camera Operator, Delivery Driver, Civil Engineer, Insurance Claims Officer, Clinical Coder, Cutter, Fashion Designer, Sewing Machinist, Trainer, Journalist, Graphic Designer, Communications Professional, Telecommunications Engineer, Information Technology Helpdesk/Support Technician, Information Technology Manager, Conservator, Quantity Surveyor, Technical Writer, Dairy Farmer, Editor, Data Entry Operator/Transcriptionist, Systems Administrator, Graphic Pre-press Worker, Radio Presenter, Personal Assistant, Records Adviser, Energy and Chemical Plant Operator, Information Technology Architect, Media Producer, Production Assistant (Film, Television, Radio or Stage), Game Developer, Landscape Architect, Joiner, Librarian, Library Assistant, Locksmith, Security Officer/Guard, Refrigeration/Air-conditioning Technician, Navy Sailor, Navy Officer, Office Manager, Pulp and Paper Mill Operator, Parking Officer, Payroll Officer, Photographer, Printer, Real Estate Agent, Wood Processing Worker, Signmaker, Travel Agent/Adviser, User Experience Designer, Intelligence Officer, Test Analyst, Network Administrator, Geospatial Specialist, Security Analyst, Penetration Tester, Security Consultant, Data Analyst, Scrum Master, Garment Technician, Dairy Herd Manager, Dairy Farm Manager, Sharemilker, Epidemiologist,

Disclaimer

Course structure and activities are subject to change.

  • Availability of teaching staff and the final decision is at the discretion of the Head of Department.

Minimum class sizes.

  • Course structure and activities are subject to change.

  • Availability of teaching staff and the final decision is at the discretion of the Head of Department.

Meeting any course entry requirements

  • Minimum class sizes.

  • Course structure and activities are subject to change.

  • Availability of teaching staff and the final decision is at the discretion of the Head of Department.

Course structure and activities are subject to change.

  • Availability of teaching staff and the final decision is at the discretion of the Head of Department.